Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 10219614602810924825 4225 GreatCaesar the Thaumaturge (level 10, -10/73 HPs) Began as a Djinni Air Elementalist on July 15, 2026. Was a Believer of Ashenzari. Shot with an arrow by a centaur warrior (18 damage) ... on level 9 of the Dungeon. The game lasted 00:22:06 (8405 turns). GreatCaesar the Thaumaturge (DjAE) Turns: 8405, Time: 00:22:07 Health: -10/73 AC: 6 Str: 7 XL: 10 Next: 55% Gold: 656 EV: 12 Int: 21 God: Ashenzari [**....] SH: 0 Dex: 14 rFire + + . (33%) B - +2 spear (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) e - +2 cloak "Mutualism of Ashenzari" {rCorr, Self, Comp} (curse) rCorr + (50%) g - +0 pair of gloves of the Stellar Augur {Bglg, Fort} (curse) SInv + c - amulet "Bound Atheism" {Wildshape, Melee, Comp} (curse) Will +.... u - +4 ring of slaying Stlth ++ y - +4 ring of slaying HPRegen 0.32/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 656 gold pieces. Inventory: Hand Weapons b - a +0 dagger l - a +0 falchion m - a +1 long sword of draining n - a +0 dagger of speed o - a +2 dagger of draining p - a +2 whip of freezing r - a +2 dagger of draining s - a +2 dagger of speed v - a +2 vampiric war axe w - the +7 staff of the Meek {protect, meekguard} (You found it on level 6 of the Dungeon) It cannot be enchanted further. B - a +2 spear of venom (weapon) C - a +2 short sword of electrocution D - a +5 vampiric spear Missiles f - 20 poisoned darts E - 30 stones Armour a - a +0 robe (worn) e - the cursed +2 cloak "Mutualism of Ashenzari" (worn) {rCorr, Self, Comp} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. g - the cursed +0 pair of gloves of the Stellar Augur (worn) {Bglg, Fort} (You found it on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Fortitude: Armour and Shields. i - a +0 buckler j - a +0 cloak of poison resistance z - a +0 cloak F - a +2 pair of gloves Magical Staves h - a staff of necromancy A - a staff of conjuration Jewellery c - the cursed amulet "Bound Atheism" (worn) {Wildshape, Melee, Comp} (You found it on level 1 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Companions: Summonings, Necromancy and Forgecraft. t - a ring of see invisible u - a +4 ring of slaying (worn) x - an amulet of chemistry y - a +4 ring of slaying (worn) Talismans d - an inkwell talisman k - a spore talisman q - a scarab talisman Wands a - a wand of flame (11) f - a wand of mindburst (21) c - a wand of warping (6) e - a wand of paralysis (7) b - a wand of light (11) Scrolls t - 4 scrolls of teleportation i - 5 scrolls of identify p - 2 scrolls of poison r - a scroll of revelation x - 2 scrolls of amnesia g - 2 scrolls of fog b - 5 scrolls of blinking N - 2 scrolls of noise w - a scroll of enchant weapon f - 3 scrolls of fear S - a scroll of silence Potions c - 6 potions of curing a - a potion of ambrosia k - a potion of moonshine w - 5 potions of heal wounds i - a potion of invisibility m - a potion of might A - a potion of attraction M - a potion of mutation B - a potion of berserk rage Skills: * Level 5.2(6.3) Fighting + Level 1.0(1.7) Armour * Level 3.0 Dodging - Level 1.5 Stealth * Level 0.8(1.4) Shields + Level 10.5(11.6) Spellcasting + Level 10.5 Conjurations + Level 10.5(11.6) Hexes + Level 10.5(12.2) Summonings + Level 10.5(12.2) Necromancy + Level 10.5(11.6) Translocations + Level 10.5(12.2) Forgecraft + Level 10.5 Fire Magic + Level 10.5 Ice Magic + Level 10.5 Air Magic + Level 10.5 Earth Magic + Level 10.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Inner Flame Hex/Fire 56% N/A 1% 3 d - Static Discharge Conj/Air 100% 3-8/arc 1% 2 e - Soul Splinter Necr 100% N/A 1% 1 f - Jinxbite Hex 100% 2d4 1% 2 t - Construct Spike Laun Frge 100% 2d7 1% 2 z - Airstrike Air 27% 2d(4-20) 1% 4 M - Swiftness Air 54% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Orc (0/2) D:9 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a +0 morningstar. Found a stone staircase leading down. You see here a +0 morningstar. You reach down and open the door. There is an open door here. Found a blossoming altar of Fedhas. You now have 648 gold pieces (gained 16). You now have 656 gold pieces (gained 8). You encounter a water moccasin. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (asleep, empty space bonus: 3/8) The air twists around and strikes the water moccasin! The water moccasin hisses angrily. The water moccasin is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, empty space bonus: 8/8) The open air twists around violently and strikes the water moccasin!! You kill the water moccasin! Your Armour skill increases to level 1! Your Dodging skill increases to level 3! Unknown command. Found a +0 club. You encounter a cyclops. You encounter a cyclops and a centaur warrior. The centaur warrior is carrying a +0 orcbow. The cyclops shouts! The centaur warrior shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... #... .#C. ...... ... .c#.#...... #.#....#.#... #.c####..#..#### # #........#.....#.## ..####..####...# ...#### ................# #.......# ....#####....)..# #.# #.. .. #.@.....# #.# ### . #####.......###.# .# . #####+##....#...........####..# .##........:..'...........#...# .##.....##....#....#..........# ..#......)....#####......##...# ..#......)........#....#######..# ..#.....))........#.†..# C.# ......#...........#....### ## You could see a centaur warrior. Vanquished Creatures Pikel (D:4) Blorkula the orcula (D:5) A wyvern (D:6) A steam dragon (D:6) 2 water moccasins Duvessa (D:4) 2 orc warriors 4 sky beasts An ogre (D:7) 2 centaurs (D:8) A lemure (D:4) 2 kobold brigands (D:8) A bullfrog (D:7) A gnoll sergeant (D:8) 3 scorpions 2 rock fish 3 marrowcudas 5 wights (D:8) Dowan (D:4) 5 vampire bats (D:5) 5 killer bees (D:9) A bombardier beetle (D:5) 3 hounds 2 jellies 3 orc priests A gnoll bouda (D:5) A clockroach (D:3) 4 drudes 2 sleepcaps 2 iguanas 5 orc wizards 8 adders 14 gnolls A shadow imp (D:5) 2 white imps (D:6) 4 ufetubi (D:4) 3 dart slugs (D:1) 24 orcs 3 ribbon worms (D:2) 9 endoplasms 8 hobgoblins 3 jackals (D:1) 7 quokkas 9 ball pythons 10 bats 6 goblins 22 kobolds 5 rats 207 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreatCaesar the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | GreatCaesar set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 369 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 369 | D:1 | Learned a level 1 spell: Soul Splinter 1172 | D:2 | Reached skill level 1 in Fighting 1172 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 2160 | D:3 | Found Wymugit's Distillery. 2299 | D:3 | Reached XP level 5. HP: 29/37 MP: 0/0 2299 | D:3 | Learned a level 2 spell: Jinxbite 2453 | D:4 | Encountered Duvessa 2453 | D:4 | Encountered Dowan 2573 | D:4 | Encountered a sky beast 2576 | D:4 | Killed a sky beast 2577 | D:4 | Reached skill level 5 in Spellcasting 2577 | D:4 | Reached skill level 5 in Conjurations 2577 | D:4 | Reached skill level 5 in Hexes 2577 | D:4 | Reached skill level 5 in Summonings 2577 | D:4 | Reached skill level 5 in Necromancy 2577 | D:4 | Reached skill level 5 in Translocations 2577 | D:4 | Reached skill level 5 in Forgecraft 2577 | D:4 | Reached skill level 5 in Fire Magic 2577 | D:4 | Reached skill level 5 in Ice Magic 2577 | D:4 | Reached skill level 5 in Air Magic 2577 | D:4 | Reached skill level 5 in Earth Magic 2577 | D:4 | Reached skill level 5 in Alchemy 2577 | D:4 | Reached XP level 6. HP: 34/43 MP: 0/0 2697 | D:4 | Found a broken altar of Ashenzari. 2812 | D:4 | Killed Dowan 2823 | D:4 | Killed Duvessa 2824 | D:4 | Reached XP level 7. HP: 32/49 MP: 0/0 2824 | D:4 | Learned a level 2 spell: Construct Spike Launcher 3375 | D:4 | Encountered Pikel 3431 | D:4 | Killed Pikel 3432 | D:4 | Reached XP level 8. HP: 48/56 MP: 0/0 3641 | D:4 | Became a worshipper of Ashenzari the Shackled 3649 | D:5 | Entered Level 5 of the Dungeon 3841 | D:5 | Found a hide-covered altar of Uskayaw. 3894 | D:5 | Encountered Blorkula the orcula 3903 | D:5 | Killed Blorkula the orcula 4124 | D:5 | Found a snail-covered altar of Cheibriados. 4189 | D:5 | Reached XP level 9. HP: 43/61 MP: 0/0 4189 | D:5 | Learned a level 3 spell: Inner Flame 4660 | D:6 | Found a statue of an orb of entropy. 4660 | D:6 | Found a statue of an orb of entropy. 4661 | D:6 | Found a staircase to the Ecumenical Temple. 5058 | D:6 | Found the +7 staff of the Meek {protect, meekguard} 5058 | D:6 | Found a roughly hewn altar of Beogh. 5066 | D:6 | Got the +7 staff of the Meek {protect, meekguard} 5471 | Temple | Entered the Ecumenical Temple 5998 | D:7 | Reached XP level 10. HP: 30/69 MP: 0/0 6149 | D:7 | Reached * piety under Ashenzari 6233 | D:7 | Found a burning altar of Makhleb. 6827 | D:8 | Found a glowing golden altar of the Shining One. 6883 | D:8 | Reached skill level 10 in Spellcasting 6883 | D:8 | Reached skill level 10 in Conjurations 6883 | D:8 | Reached skill level 10 in Hexes 6883 | D:8 | Reached skill level 10 in Summonings 6883 | D:8 | Reached skill level 10 in Necromancy 6883 | D:8 | Reached skill level 10 in Translocations 6883 | D:8 | Reached skill level 10 in Forgecraft 6883 | D:8 | Reached skill level 10 in Fire Magic 6883 | D:8 | Reached skill level 10 in Ice Magic 6883 | D:8 | Reached skill level 10 in Air Magic 6883 | D:8 | Reached skill level 10 in Earth Magic 6883 | D:8 | Reached skill level 10 in Alchemy 7289 | D:8 | Reached skill level 5 in Fighting 7913 | D:9 | Reached ** piety under Ashenzari 7937 | D:9 | Encountered a two-headed ogre 7955 | D:9 | Found a staircase to the Orcish Mines. 8243 | D:9 | Found a blossoming altar of Fedhas. 8350 | D:9 | Reached skill level 1 in Armour 8384 | D:9 | Encountered a cyclops 8400 | D:9 | Encountered a cyclops 8400 | D:9 | Encountered a centaur warrior 8405 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_rooms D:3: minmay_bubble_buster, layout_basic, serial_shops, nicolae_shop_behind_doors D:4: layout_cave_pods, mainiacjoe_overflow_catwalk, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, serial_park_tiny_pond, uniq_pikel, uniq_duvessa D:5: layout_cave_pools, chei_slow_surprise, mainiacjoe_overflow_alcove_1, uniq_blorkula_the_orcula D:6: layout_rooms, minmay_temple_entry_statues_pillars, dreamdust_princess_bridge, chequers_serial_rivers_small_3, skrybe_limestone_x, pf_guarded_unrand_meek D:7: layout_basic, lightli_temple_of_fire, amcnicky_mini_rare_corridor_liquid D:8: layout_basic, mainiacjoe_overflow_paths D:9: minmay_blocky_corners, layout_basic, mainiacjoe_overflow_boulevard, orc_0_dummy, minivault_14, minivault_20, uniq_maggie Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 7 9 10 | 10.5 Conjurations | 4 5 7 9 10 | 10.5 Hexes | 4 5 7 9 10 | 10.5 Summonings | 4 5 7 9 10 | 10.5 Necromancy | 4 5 7 9 10 | 10.5 Translocations | 4 5 7 9 10 | 10.5 Forgecraft | 4 5 7 9 10 | 10.5 Fire Magic | 4 5 7 9 10 | 10.5 Ice Magic | 4 5 7 9 10 | 10.5 Air Magic | 4 5 7 9 10 | 10.5 Earth Magic | 4 5 7 9 10 | 10.5 Alchemy | 4 5 7 9 10 | 10.5 Fighting | 1 2 3 4 5 | 5.2 Armour | 1 | 1.0 Dodging | 3 | 3.0 Stealth | | 1.5 Shields | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Shock | 69 | 114 | 96 | 43 || 322 Airstrike | | 4 | 68 | 45 || 117 Static Discharge | | | 4 | || 4 Invoke: Curse Item | | | 1 | 2 || 3 Armour: Robe | 7 | 10 | 26 | 9 || 52 Dodge: Dodged | 8 | 7 | 17 | 11 || 43