Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17363731685041110260 50 FloggMunkies the Chiller (level 3, -7/28 HPs) Began as a Draconian Ice Elementalist on Oct 22, 2026. Mangled by Terence ... wielding a +1 falchion of electrocution (14 damage) ... on level 2 of the Dungeon. The game lasted 00:29:41 (1634 turns). FloggMunkies the Chiller (DrIE) Turns: 1634, Time: 00:29:42 Health: -7/28 AC: 6 Str: 10 XL: 3 Next: 55% Magic: 1/6 EV: 11 Int: 17 God: Gold: 63 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) f - +0 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 short sword f - a +0 dagger of freezing (weapon) Armour c - a +0 pair of gloves (worn) Magical Staves e - a staff of necromancy Scrolls V - 2 scrolls of vulnerability d - 2 scrolls of amnesia {unknown} c - a scroll of noise {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - 2 potions of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting * Level 1.3 Summonings * Level 4.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Foxfire Conj/Fire 4% 2x1d4 19% 1 Kiss of Death Conj/Necr 4% 2d5 19% 1 Shock Conj/Air 4% 1d3 19% 1 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Scorch Fire 2% 2d5 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of electrocution and wearing a +0 ring mail (lightly wounded, 100% to hit) You freeze Terence. Terence is lightly wounded. Terence misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of electrocution and wearing a +0 ring mail (lightly wounded, 100% to hit) You freeze Terence. Terence is moderately wounded. Terence barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of electrocution and wearing a +0 ring mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. Terence hits you with a +1 falchion of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of electrocution and wearing a +0 ring mail (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Terence hits you with a +1 falchion of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ..... #...... .#### #...... .# ####### # # #(..#################### ..$...@@................ ##.##################### You could see Terence. Vanquished Creatures 2 adders (D:2) 5 endoplasms (D:1) 2 hobgoblins 2 jackals (D:2) 3 ball pythons (D:1) 8 bats 5 frilled lizards (D:1) 5 goblins 3 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FloggMunkies the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 995 | D:1 | Reached skill level 1 in Summonings 1153 | D:2 | Reached skill level 1 in Fighting 1153 | D:2 | Reached XP level 3. HP: 17/28 MP: 3/6 1625 | D:2 | Encountered Terence 1634 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, moated_statue D:2: layout_basic, chequers_avenue, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Summonings | 1 | 1.3 Fighting | 1 | 1.1 Spellcasting | | 2.0 Ice Magic | | 4.4 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Unarmed || 6 Short sword || 27 Club || 6 Tailslap || 1 Dagger || 1 Throw: Stone || 3 Dart || 2 Cast: Freeze || 45 Read: Vulnerability || 1 Stab: Sleeping || 6 Armour: None || 37 Dodge: Dodged || 39