Dungeon Crawl Stone Soup version 0.35-a0-1007-gc6fcae7439 (webtiles) character file. Game seed: 13592765540258755104 1043 Farquar the Magician (level 8, 0/52 HPs) Began as a Mummy Ice Elementalist on Sept 10, 2026. Slain by a wight ... wielding a +4 halberd (4 damage) ... on level 6 of the Dungeon. The game lasted 00:35:40 (4226 turns). Farquar the Magician (Mummy Ice Elementalist) Turns: 4226, Time: 00:35:41 Health: 0/52 AC: 2 Str: 11 XL: 8 Next: 4% Magic: 18/28 EV: 11 Int: 16 God: Gold: 319 SH: 0 Dex: 19 Spells: 12/22 levels left rFire x . . (150%) e - +4 sling of Jorhatac {drain, ^Drain Will++ Dex+6} rCold + . . (50%) g - orb {Mesmerism} rNeg + + + (0%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +++.. f - amulet of chemistry Stlth ++ b - ring of magical power HPRegen 0.28/turn (no ring) MPRegen 0.21/turn %: faith @: on mesmerism cooldown A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 319 gold pieces. Inventory: Hand Weapons a - a +0 vampiric quarterstaff e - the +4 sling of Jorhatac (weapon) {drain, ^Drain Will++ Dex+6} (You found it on level 2 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Armour c - a +0 robe (worn) g - an orb of mesmerism (worn) Magical Staves d - a staff of cold Jewellery b - a ring of magical power (worn) f - an amulet of chemistry (worn) Wands c - a wand of iceblast (12) e - a wand of charming (7) Scrolls c - a scroll of vulnerability {unknown} t - a scroll of teleportation W - a scroll of brand weapon w - 2 scrolls of enchant weapon p - a scroll of poison x - a scroll of amnesia g - a scroll of fog f - 2 scrolls of fear Skills: - Level 1.6 Dodging - Level 1.5 Stealth * Level 7.5 Spellcasting - Level 3.7 Summonings - Level 5.6 Ice Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 3% 3 c - Summon Ice Beast Ice/Summ 21% N/A 5% 3 d - Ozocubu's Armour Ice 24% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 12% 1 Magic Dart Conj 24% 1d4 12% 1 Shock Conj/Air 24% 1d4 12% 1 Jinxbite Hex 12% 2d2 19% 2 Scorch Fire 12% 2d5 19% 2 Confusing Touch Hex 6% N/A 34% 3 Sigil of Binding Hex 6% N/A 34% 3 Fortress Blast Frge 8% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aim: a wight, wielding a +4 great sword and wearing a +0 robe (black smoke, heavily damaged, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. The wall freezes the wight but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight closely misses you. Fire: e) +4 sling of Jorhatac {drain, ^Drain Will++ Dex+6} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 great sword and wearing a +0 robe (black smoke, heavily damaged, 63% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The wall freezes the wight but does no damage. x2 The wight hits you with a +4 great sword! Your ice beast misses the wight. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +4 great sword! * * * LOW HITPOINT WARNING * * * The wight completely resists. The wall freezes the wight but does no damage. Unknown command. Okay, then. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Your ice beast hits the wight but does no damage. The wight snaps out of its daze. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +4 great sword! * * * LOW HITPOINT WARNING * * * The wight completely resists. The wall freezes the wight but does no damage. The wight hits your ice beast with a +4 halberd! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. The wight barely misses your scorpion. You swap places with your white imp. Your ice beast barely misses the wight. Your scorpion closely misses the wight. The wight attacks as it pursues you! The wight hits you from afar with a +4 halberd. You die... #. #. #.# ##...###..... # #. #.# #.. #.##<. #. #.# #. #.##.# #.##.####... #.##.# ##.#.Y....... ..##.# #.....#####.# ####.# #...UsU.....# #.# #.##5######## #.# #. #@# #.# . #.# # #.# ..# >.. #### You could see a wight (ally target), a friendly ice beast (summoned), a friendly scorpion (summoned) and a friendly white imp (summoned). Vanquished Creatures A scorpion (D:4) 2 bombardier beetles 2 jellies (D:5) 2 hounds An orc priest (D:4) A drude (D:6) A sleepcap (D:4) A clockroach (D:4) 2 iguanas Ijyb (D:5) 2 gnolls 4 adders A shadow imp (D:4) 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) 4 orcs (D:4) 6 endoplasms 13 hobgoblins 4 quokkas 8 ball pythons 11 bats 3 frilled lizards 5 goblins 6 kobolds 8 rats 95 creatures vanquished. Vanquished Creatures (collateral kills) Menkaure (D:5) An ice beast (D:5) A centaur (D:5) A bullfrog (D:6) 2 bombardier beetles (D:5) An iguana (D:6) 2 gnolls (D:4) An adder (D:4) 10 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Farquar the Mummy Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | +Sif 0 | D:1 | +Ice Earth Necr 0 | D:1 | -Evo -Ste 61 | D:1 | Reached skill level 3 in Spellcasting 81 | D:1 | Found Izubram's Weapon Shop. 172 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/6 850 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 878 | D:2 | Learned a level 3 spell: Frozen Ramparts 1149 | D:2 | Learned a level 3 spell: Summon Ice Beast 1152 | D:2 | Identified the +4 sling of Jorhatac {drain, ^Drain Will++ | Dex+6} 1697 | D:3 | Reached XP level 4. HP: 30/30 MP: 9/9 2311 | D:4 | Reached skill level 4 in Spellcasting 2311 | D:4 | Reached XP level 5. HP: 34/35 MP: 10/11 2317 | D:4 | Reached skill level 1 in Summonings 2469 | D:4 | Reached skill level 5 in Spellcasting 2527 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2625 | D:4 | Reached XP level 6. HP: 41/41 MP: 13/13 3084 | D:5 | Entered Level 5 of the Dungeon 3203 | D:5 | Reached skill level 5 in Ice Magic 3260 | D:5 | Encountered Menkaure 3281 | D:5 | Killed Menkaure 3282 | D:5 | Reached skill level 6 in Spellcasting 3282 | D:5 | Reached XP level 7. HP: 46/46 MP: 16/16 3358 | D:5 | Encountered Ijyb 3366 | D:5 | Killed Ijyb 3974 | D:6 | Reached skill level 7 in Spellcasting 4063 | D:6 | Identified the quill talisman "Ufriveyg" {Dex+3 Stlth+} 4102 | D:6 | Reached XP level 8. HP: 21/52 MP: 19/19 4226 | D:6 | Slain by a wight Illustrated notes ########### #####.......... ............... #@# #.## ## Turn 0 on D:1: +Sif Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_rooms D:3: layout_loops_cross, kennysheep_cluttered_room D:4: layout_cave_pools D:5: layout_loops_ring, dk_rats_in_the_wall, uniq_ijyb, uniq_menkaure D:6: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 7 | 7.5 Ice Magic | 4 5 | 5.6 Summonings | 2 3 | 3.7 Dodging | | 1.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 36 | | || 36 Melee: Short sword | 35 | | || 35 Quarterstaff | 1 | | || 1 Fire: Sling | 34 | 53 | 24 || 111 Cast: Freeze | 48 | 31 | 11 || 90 Frozen Ramparts | 2 | 8 | 5 || 15 Summon Ice Beast | | 5 | 5 || 10 Ozocubu's Armour | | 1 | 3 || 4 Read: Identify | 3 | 1 | 2 || 6 Brand weapon | 1 | | || 1 Teleportation | | 1 | || 1 Summoning | | | 1 || 1 Stab: Sleeping | 2 | | || 2 Armour: Robe | 39 | 19 | 15 || 73 Dodge: Dodged | 43 | 28 | 8 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4276 | 4002 | 274 | 766 | 2057 | 6 | 712.7 | Dungeon | 4276 | 4002 | 274 | 766 | 2057 | 6 | 712.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 875 daAuts D:1: 827 daAuts D:3: 810 daAuts D:4: 804 daAuts D:2: 697 daAuts D:6: 262 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+