Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 327827646863995218 28 Extragreat the Gusty (level 3, -1/24 HPs) Began as a Barachi Air Elementalist on Sept 26, 2026. Slain by an adder zombie (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (1537 turns). Extragreat the Gusty (Barachi Air Elementalist) Turns: 1537, Time: 00:05:46 Health: -1/24 AC: 2 Str: 9 XL: 3 Next: 12% Magic: 2/6 EV: 11 Int: 17 God: Gold: 131 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) c - a +0 dagger Armour a - a +0 robe (worn) Wands d - a wand of digging (6) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: + Level 2.5 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 1.7 Conjurations * Level 3.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 3-4/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 32% 1d4 9% 1 Swiftness Air 15% N/A 11% 3 Airstrike Air 7% 2d(2-18) 36% 4 Vampiric Draining Necr 2% 2d6 50% 3 Awaken Armour Erth/Frge 4% N/A 88% 4 Leda's Liquefaction Alch/Erth 1% N/A 88% 4 Passage of Golubria Tloc 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The water moccasin zombie bites you. The water moccasin zombie attacks as it pursues you! The water moccasin zombie barely misses you. The water moccasin zombie misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (heavily damaged, 68% to hit) Okay, then. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. The adder zombie barely misses you. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * The adder zombie attacks as it pursues you! The adder zombie bites you but does no damage. The water moccasin zombie closely misses you. The adder zombie bites you but does no damage. Your magical contamination has completely faded away. The adder zombie attacks as it pursues you! The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie closely misses you. The adder zombie attacks as it pursues you! The adder zombie bites you. You die... #.♣ ..# #........†....... ♣.♣ ..♣ #.........#...... ♣.♣♣♣♣♣.♣ #.........#...... ♣.♣....♣ #.........#...... ####♣♣...♣♣### #.........####### .............# #.........# #######......###..######## #..........#### #......ZZ@....# #.........†...# #.............# ................######### ####.#+##.>............... #. #....############# #. #....# #. ###### #. You could see an adder zombie and a water moccasin zombie. Vanquished Creatures 2 dart slugs An endoplasm (D:1) 4 hobgoblins 2 jackals (D:1) 3 ball pythons 3 bats 4 goblins A kobold (D:1) 8 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Extragreat the Barachi Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 404 | D:1 | Found a faded altar of an unknown god. 889 | D:2 | Learned a level 2 spell: Static Discharge 1144 | D:2 | Encountered Sigmund 1293 | D:2 | You fall into a shaft and drop 2 floors! 1411 | D:3 | Reached XP level 3. HP: 24/24 MP: 3/6 1533 | D:3 | HP: 1/24 [water moccasin zombie (7)] 1537 | D:3 | Slain by an adder zombie Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, ebering_ecumenical_altar_ruins, minmay_misc_feat_four_crosses D:2: layout_rooms, minmay_goblin_outpost, uniq_sigmund D:3: layout_basic, nicolae_yredelemnul_corpse_copse, hellmonk_sif_muna_bookshelves, uniq_jessica, uniq_terence, uniq_crazy_yiuf_cottage, uniq_grinder D:4: layout_loops_ring, nicolae_tso_implements_of_victory, nicolae_overflow_four_feature_corners, minmay_temple_entry_from_below_a, minmay_bent, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 14 Short sword || 16 Cast: Shock || 53 Ability: Hop || 1 Armour: Robe || 52 Dodge: Dodged || 59