Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7250338694977567638 26 Eversigh the Conjurer (level 3, -7/24 HPs) Began as a Human Conjurer on Aug 30, 2026. Mangled by a thrashing horror (11 damage) ... on level 2 of the Abyss. The game lasted 00:03:23 (1053 turns). Eversigh the Conjurer (Human Conjurer) Turns: 1053, Time: 00:03:24 Health: -7/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 6/6 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) d - +0 morningstar (distort) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Abyss. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 39 gold pieces. Inventory: Hand Weapons d - a +0 morningstar of distortion (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of lignification {unknown} Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Call Canine Familiar Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You drop a +0 short sword. Okay, then. You unwield your +0 morningstar of distortion. You are cast into the Abyss! This branch contains the abyssal rune of Zot. You open the door. There is an open door here. Space warps around you for a moment! d - a +0 morningstar of distortion (weapon) Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. You encounter a thrashing horror. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a thrashing horror (wandering, hasn't noticed you, 100% to hit) The magic dart hits the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror roars! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a thrashing horror (100% to hit) The magic dart hits the thrashing horror. The thrashing horror is lightly damaged. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a thrashing horror (100% to hit) The magic dart hits the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror misses you. The thrashing horror tramples you. You hold your ground! You closely miss the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror tramples you! You stumble backwards! The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror attacks as it pursues you! The thrashing horror tramples you! You die... .... ###...# .#..... ....... ..... ## ... ###.#.# .. #.#.@## ..# ##. #...#X# . . #..###.#.##.#..# #.............. #..#.#...#... . # #.#..#... .#.. #.....#.#..# .# ##.#..###.# .# # #......# .## # . You could see a thrashing horror. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eversigh the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 954 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 995 | Abyss:1 | Cast into level 1 of the Abyss (unwielding a weapon of | distortion) 1048 | Abyss:2 | Encountered a thrashing horror 1053 | Abyss:2 | Mangled by a thrashing horror Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_basic, nrook_mini_vaults, lightli_corner_chamber, uniq_robin Abyss:2: base: D:2 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 13 Morningstar || 1 Cast: Magic Dart || 51 Armour: Robe || 17 Dodge: Dodged || 12