Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6450451638431297943 62 Dekkion the Conjurer (level 3, -11/26 HPs) Began as a Demigod Conjurer on July 19, 2026. Killed by an exploding Terence (30 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:09:11 (2861 turns). Dekkion the Conjurer (Demigod Conjurer) Turns: 2861, Time: 00:09:11 Health: -11/26 AC: 6 Str: 12 XL: 3 Next: 60% Magic: 1/9 EV: 11 Int: 20 God: Gold: 113 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) e - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: mayhem @: mighty A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) c - an orb of attunement e - an orb of mayhem (worn) Jewellery d - a +4 ring of protection (worn) Scrolls t - a scroll of teleportation I - a scroll of immolation c - a scroll of blinking {unknown} N - a scroll of noise i - a scroll of identify Potions g - a potion of magic A - 2 potions of attraction Skills: + Level 0.2 Polearms + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 19% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Leda's Liquefaction Alch/Erth 1% N/A 83% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is severely wounded. Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Terence hits you but does no damage. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence misses you. As you read the scroll labelled ECRYRATUODD, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. d -> I - a scroll of immolation Terence hits you with a +0 short sword. As you read the scroll labelled JANILI AMIOW, it crumbles to dust. It is a scroll of identify. e -> N - a scroll of noise; h -> i - a scroll of identify Terence screams, "I want to be left alone!" Terence hits you with a +0 short sword. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. It was a potion of might. You feel very mighty all of a sudden. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence misses you. You puncture Terence! Terence explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... .. .. .# .# .# .# ######.## #.@§§...# #.#####.# #.# .. #.# ..# #.# .# #†# .. #.. . ### There were no monsters in sight! Vanquished Creatures Terence (D:3) 2 ribbon worms (D:2) A dart slug (D:1) 5 endoplasms 6 hobgoblins 4 jackals (D:2) 7 quokkas 5 ball pythons 8 bats A frilled lizard (D:2) 7 goblins 10 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dekkion the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 536 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 601 | D:1 | Reached skill level 4 in Conjurations 1451 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/8 1640 | D:1 | Learned a level 2 spell: Searing Ray 2842 | D:3 | Encountered Terence 2861 | D:3 | Killed Terence 2861 | D:3 | Killed by an exploding Terence... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, minmay_tall_x D:2: layout_basic, minmay_misc_feat_nine_boxes, nrook_mini_backslash, hex_intersection D:3: layout_loops_cross, uniq_ijyb, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Conjurations | 4 | 4.2 Spellcasting | 2 | 2.2 Dodging | 2 | 2.0 Polearms | | 0.2 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Spear || 47 Cast: Magic Dart || 123 Searing Ray || 3 Drink: Might || 1 Attraction || 1 Moonshine || 1 Read: Teleportation || 1 Identify || 1 Immolation || 1 Armour: Robe || 56 Dodge: Dodged || 65