Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1477517592459174109 72 DegradedLock the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on July 8, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (1988 turns). DegradedLock the Conjurer (Human Conjurer) Turns: 1988, Time: 00:04:17 Health: -2/30 AC: 3 Str: 8 XL: 4 Next: 26% Magic: 6/10 EV: 11 Int: 26 God: Gold: 132 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) c - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: about to teleport A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery b - a +6 ring of intelligence (worn) d - a +6 ring of strength Wands e - a wand of paralysis (2) Scrolls e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} k - a potion of cancellation {unknown} l - a potion of heal wounds {unknown} e - a potion of enlightenment Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Poisonous Vapours Alch/Air 20% 1d1 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Ignite Poison Fire/Alch 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 4! You barely miss the gnoll. The gnoll hits you with a +0 whip! You barely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled HYXZYMI VARPH, it crumbles to dust. It is a scroll of identify. n -> e - a potion of enlightenment You stop channelling your searing ray. The gnoll barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... ##### ##############...# #@................ #.j..##......##### #.#....##########. #.#.##.#..####..'. #.#.##.#........#. #.#.##.#........#. #.#.##.#..#'##..#. #.#....####..####. #...######ß..#..'. You could see a gnoll. Vanquished Creatures Ijyb (D:3) A gnoll (D:3) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 7 endoplasms 4 quokkas A ball python (D:2) 2 frilled lizards 4 goblins A kobold (D:2) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DegradedLock the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 1091 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1094 | D:2 | Learned a level 2 spell: Searing Ray 1846 | D:3 | Encountered Ijyb 1851 | D:3 | Paralysed by Ijyb for 5.5 turns 1862 | D:3 | Paralysed by Ijyb for 3.5 turns 1868 | D:3 | Killed Ijyb 1869 | D:3 | Reached XP level 4. HP: 19/30 MP: 2/9 1985 | D:2 | HP: 1/30 [gnoll/+0 whip (7)] 1988 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring, minmay_quantized D:2: minmay_chambers_of_twos, layout_basic D:3: layout_loops_ring, uniq_ijyb, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 3 || 27 Melee: Unarmed | 6 | || 6 Rapier | 18 | 3 || 21 Cast: Magic Dart | 46 | 5 || 51 Searing Ray | 1 | 1 || 2 Read: Teleportation | 1 | 1 || 2 Identify | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 16 | 6 || 22 Dodge: Dodged | 24 | 4 || 28