Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5942404589813645565 21 CrazyLegsMagoo the Gusty (level 2, -3/15 HPs) Began as a Tengu Air Elementalist on Sept 6, 2026. Killed from afar by Terence (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:40 (795 turns). CrazyLegsMagoo the Gusty (Tengu Air Elementalist) Turns: 795, Time: 00:00:40 Health: -3/15 AC: 3 Str: 8 XL: 2 Next: 83% Magic: 4/6 EV: 11 Int: 15 God: Gold: 61 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of silence {unknown} Potions d - a potion of mutation {unknown} f - 3 potions of attraction {unknown} j - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 2.4 Conjurations * Level 4.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 8% 2 Swiftness Air 15% N/A 10% 3 Summon Small Mammal Summ 4% N/A 22% 1 Lesser Beckoning Tloc 2% N/A 32% 2 Airstrike Air 7% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is heavily wounded. The zap hits Terence but does no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. The zap hits Terence. Terence is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of holy wrath, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 72% to hit) The zap hits Terence. Terence is severely wounded. Terence hits you with a +2 falchion of holy wrath. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of holy wrath, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 72% to hit) The zap hits Terence. Terence is almost dead. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" #. [. # #. . . #.#.##^ ....# #.#.... ..... #.....###..... # #$....#.....#......#.# .##....@......#........# .......@#.....#......... .#....#.......#......... ......##..######...).... ......†...### #........ .<...###....# #........ ... ###...####........ . #................. #........#........ #................. You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyLegsMagoo the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 260 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 786 | D:2 | Encountered Terence 795 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms D:2: layout_rooms, kennysheep_generic_room_10, kennysheep_generic_room_8, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Peck || 1 Cast: Shock || 46 Drink: Magic || 1 Armour: Robe || 8 Dodge: Dodged || 7