Dungeon Crawl Stone Soup version 0.35-a0-1069-g2e059f6980 (webtiles) character file. Game seed: 17362439972984813662 63 CatfishMan the Changeling (level 4, -1/32 HPs) Began as a Merfolk Shapeshifter on Sept 22, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (1860 turns). CatfishMan the Changeling (Merfolk Shapeshifter) Turns: 1860, Time: 00:03:52 Health: -1/32 AC: 0 Str: 14 XL: 4 Next: 10% Magic: 4/4 EV: 18 Int: 9 God: Gold: 110 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) h - melded +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +0 falchion Armour a - a +0 animal skin e - a +0 leather armour h - a +0 ring mail (melded) Jewellery g - a ring of magical power Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of revelation {unknown} Potions L - a potion of lignification d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - 2 potions of might {unknown} Baubles a - 2 flux baubles Skills: + Level 3.1 Fighting + Level 1.0 Long Blades + Level 3.9 Dodging - Level 3.2 Unarmed Combat + Level 4.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 38% 1 Volatile Blastmotes Fire/Tloc 0% 2d10 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest casts a cantrip, but nothing happens. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 falchion. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You have nothing you can fire or use right now. Nothing quivered! Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 ring mail melds into your body. The orc priest misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc but do no damage. The orc begins to glow. The orc priest looks satisfied for a moment. The orc priest misses you. The orc misses you. You hit the orc priest but do no damage. The orc priest begins to glow. The orc priest is severely wounded. The orc barely misses you. You encounter an orc priest. It is wielding a +0 dagger. The orc priest looks satisfied for a moment. You hit the orc priest but do no damage. The orc priest glows dangerously bright. The orc priest is severely wounded. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.# #.# #.# ### #.# #.. #.# #.# ######## #.# #.# #......#######.###.# #.#o....#..†........ #.#i##..#.##.>...#.# #.#o#......##...##.# #.#.#...#.####.###.. #.#.....### #.# #.. #.o....## #.# ### #.....## #+# #.##### #. #. You could see 2 orc priests and an orc (contam). Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms A hobgoblin (D:1) A quokka (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 3 goblins (D:2) A kobold (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CatfishMan the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 356 | D:1 | Reached XP level 2. HP: 11/23 MP: 2/2 927 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1572 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1817 | D:3 | Reached skill level 1 in Long Blades 1860 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, kennysheep_generic_room_6 D:3: layout_loops_corners, columned_hall_lemuel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.9 Fighting | 3 | 3.1 Long Blades | 1 | 1.0 Unarmed Combat | | 3.2 Shapeshifting | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 74 | 14 || 88 Melee: Unarmed | 74 | 14 || 88 Punch | 2 | || 2 Stab: Sleeping | 5 | || 5 Armour: Animal skin | 7 | || 7 Leather armour | 20 | || 20 Ring mail | | 4 || 4 Dodge: Dodged | 38 | 7 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1854 | 1701 | 153 | 5 | 1446 | 3 | 618.0 | Dungeon | 1854 | 1701 | 153 | 5 | 1446 | 3 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 850 daAuts D:3: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+