Dungeon Crawl Stone Soup version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 17231693603716711607 624 CatfishMan the Conjurer (level 7, -3/54 HPs) Began as a Gargoyle Conjurer on Sept 6, 2026. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:09:05 (5989 turns). CatfishMan the Conjurer (Gargoyle Conjurer) Turns: 5989, Time: 00:09:05 Health: -3/54 AC: 23 Str: 10 XL: 7 Next: 47% Magic: 11/13 EV: 2 Int: 21 God: Gold: 196 SH: 0 Dex: 8 Spells: 4/15 levels left rFire . . . (100%) b - +2 short sword (devious) rCold + . . (50%) (no offhand) rNeg + + + (0%) k - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) e - melded +0 pair of gloves SInv . f - melded +1 pair of boots Will +.... (no amulet) Stlth ++ n - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, plant physiology, (negative energy resistance 1), (electricity resistance), (torment resistance 1), (stone body), (talons 1), strong-willed 1 a: no special abilities You were on level 6 of the Dungeon. You were a banyan tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 245 gold pieces. You spent 49 gold pieces at shops. Inventory: Hand Weapons a - a +2 mace of protection b - a +2 devious short sword (weapon) h - a +0 short sword l - a +2 dagger of speed m - a +0 antimagic hand axe Missiles c - 12 stones j - a throwing net p - 5 poisoned darts Armour d - +0 pearl dragon scales e - a +0 pair of gloves (melded) f - a +1 pair of boots (melded) i - a +0 kite shield k - a +0 robe (melded) Magical Staves o - a staff of fire Jewellery g - an amulet of guardian spirit n - a ring of protection from cold (worn) Scrolls x - a scroll of amnesia I - a scroll of immolation t - 3 scrolls of teleportation Potions g - a potion of magic L - a potion of lignification C - a potion of cancellation h - 2 potions of haste n - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.5 Spellcasting + Level 6.5 Conjurations - Level 3.0 Translocations + Level 2.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 d - Fulminant Prism Conj/Alch 11% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 17% N/A 10% 3 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Vhi's Electric Charge Tloc/Air 22% N/A 52% 4 Dispersal Tloc 8% N/A 99% 6 Fire Storm Conj/Fire 9% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Shops: D:1 [ D:3 = Annotations: D:3 Terence D:4 exclusion: phantom Innate Abilities, Weirdness & Mutations You are a banyan tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment and negative energy. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your plant body is immune to sleep, blinding, and asphyxiation. (You resist negative energy. (rN+)) (You are resistant to electric shocks. (rElec)) (You are resistant to unholy torment.) (Your stone body is resiliant and immune to petrification. (AC +4)) (You have sharp toenails.) You are strong-willed. (Will+) Message History The hound is severely wounded. The hound closely misses you. You barely miss the hound. The hound is severely wounded. You stop channelling your searing ray. The hound pauses to sniff the ground. The hound bites you but does no damage. x2 You hit the hound. The hound is almost dead. The hound bites you but does no damage. You hit the hound. You kill the hound! No target in view! You encounter a centaur. It is wielding a +0 orcbow. You start resting. You hear the lone wailing of a distant funeral chant. You start resting. Magic restored. The centaur shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (92% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You turn into a banyan tree. Your +0 robe, +0 pair of gloves and +1 pair of boots meld into your body. Your roots penetrate the ground. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you but does no damage. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel strong-willed. The centaur shoots an arrow. The arrow hits you. You die... *,* #.# #.#...#######. *,* #.# #.##..# #. *,***#######.####.###.# #. *,,,,.............# #.# #. ******######..##### #.# #. #..# *.# ** #..# *,* * #..# *,* * #.♣# *,* * ***********#..# *,* *,,,,,,,,,....# *,* ****,*******###.c# *,* ,,,,,*********#..# **,* ******,,,,,,,,...# *,,****** *,*******#.## *,,,,,,,* *,* #.,* *******,* *,* ****,* *,* You could see a centaur. Vanquished Creatures An ice beast (D:5) A scorpion (D:5) A bombardier beetle (D:5) 2 hounds A gnoll bouda (D:5) A sleepcap (D:6) A clockroach (D:3) 2 iguanas (D:5) 5 gnolls (D:5) 12 adders 2 ribbon worms A dart slug (D:3) 6 hobgoblins 13 jackals (D:1) 8 orcs 8 quokkas 5 ball pythons 7 bats 10 endoplasms 4 frilled lizards 9 goblins 9 kobolds 6 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CatfishMan the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/5 295 | D:1 | Learned a level 2 spell: Searing Ray 580 | D:1 | Reached skill level 1 in Translocations 614 | D:1 | Reached XP level 3. HP: 17/19 MP: 3/6 929 | D:1 | Found Ustouth's Armour Shoppe. 934 | D:1 | Bought a +0 pair of gloves for 49 gold pieces 973 | D:1 | Found a faded altar of an unknown god. 1267 | D:2 | Reached skill level 5 in Conjurations 1354 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/8 1359 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2708 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/9 2902 | D:3 | Found a hide-covered altar of Uskayaw. 3473 | D:3 | Encountered Terence 3484 | D:3 | Found Var Supp's Jewellery Shop. 3749 | D:4 | Encountered a phantom 4238 | D:4 | You fall into a shaft and drop 1 floor! 4238 | D:5 | Entered Level 5 of the Dungeon 4265 | D:5 | Reached XP level 6. HP: 32/32 MP: 7/11 4270 | D:5 | Learned a level 4 spell: Fulminant Prism 4717 | D:5 | Reached skill level 6 in Conjurations 4717 | D:5 | Reached skill level 1 in Alchemy 4851 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/13 5989 | D:6 | Gained mutation: You have sharp toenails. [potion of | mutation] 5989 | D:6 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 5989 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, serial_shops, nicolae_shop_well_armoured, ebering_ecumenical_altar_rust D:2: layout_basic, kennysheep_cluttered_room D:3: layout_basic, pf_just_have_faith, serial_shops, nicolae_shop_stone, uniq_terence D:4: layout_loops_ring, grunt_decor_one_mirror, nicolae_the_louvre D:5: layout_basic D:6: layout_loops_ring, nicolae_zin_silver_trinity, index_necropolis_entry_wine_dark_sea, uniq_prince_ribbit1, uniq_jeremiah, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 | 3.0 Conjurations | 5 6 | 6.5 Spellcasting | 3 4 | 4.5 Alchemy | 1 2 | 2.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 105 | 42 | 3 || 150 Melee: Short sword | 97 | 38 | 3 || 138 Unarmed | 8 | | || 8 Dagger | | 4 | || 4 Cast: Magic Dart | 59 | 100 | 9 || 168 Searing Ray | 3 | 12 | 5 || 20 Drink: Mutation | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | 8 | || 8 Enchant armour | | 1 | || 1 Revelation | | | 1 || 1 Stab: Sleeping | 1 | 3 | || 4 Armour: Robe | 67 | 41 | 8 || 116 None | | | 2 || 2 Dodge: Dodged | 75 | 36 | 4 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5988 | 5728 | 260 | 56 | 4928 | 6 | 998.0 | Dungeon | 5988 | 5728 | 260 | 56 | 4928 | 6 | 998.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1614 daAuts D:3: 1382 daAuts D:1: 1167 daAuts D:2: 1165 daAuts D:4: 522 daAuts D:6: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+