Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2008718405425946145 5 Antman1 the Twirler (level 1, 0/17 HPs) Began as a Mountain Dwarf Wanderer on July 20, 2026. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (174 turns). Antman1 the Twirler (Mountain Dwarf Wanderer) Turns: 174, Time: 00:00:42 Health: 0/17 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 3/3 EV: 10 Int: 19 God: Gold: 31 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) a - +1 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 quarterstaff (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Potions b - a potion of brilliance d - 2 potions of enlightenment {unknown} Skills: + Level 2.3 Fighting + Level 4.4 Staves + Level 1.8 Spellcasting + Level 1.4 Forgecraft + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 28% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 trident. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! You encounter a ball python. The goblin shouts! You completely miss the goblin. The goblin barely misses you. You barely miss the goblin. You closely miss the ball python. The goblin hits you with a +0 dagger. The ball python bites you but does no damage. The ball python closely misses you. You closely miss the ball python. The goblin hits you with a +0 dagger. The ball python misses you. The ball python closely misses you. You barely miss the ball python. The goblin barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. The goblin hits you but does no damage. You barely miss the ball python. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You escape the ball python's grasp. The goblin hits you with a +0 dagger. You die... . . #. .## .. .###### #S....# #.g...# #@....# #.....# ### #.....# #.. ###)### #.######...# #..........# ####### #.######..:## ..#...## #.....#.....## .......###..###.......# You could see a goblin and a ball python. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antman1 the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | Antman1 set off with the following items: a +1 | quarterstaff, a +0 robe, a potion of brilliance; and the | following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Launch Clockwork | Bee. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 174 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, minmay_pentomino_u2, serial_park_square3 [serial_park_minivault_5x5_1] Action || total ---------------------------++------- Attack: Normal || 22 Melee: Quarterstaff || 22 Armour: Robe || 31 Dodge: Dodged || 10